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I've not left yet!

Posted on January 30, 2008 by Nighthawk

As the title said, I've not abandoned the mod. Yes, I did take a bit of an extended break over Christmas, but I've already started private beta testing with the next version cycle. And to prove I've done some work on the mod over the Christmas and New Year period, here's some screenshots of the changes to the mod:
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The Soviet Battle Jeep. This replaces the Scout Tank for the Soviet countries.

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A squad of Mextli Gunners. These minigun-armed units replace the Elite Corps for the Antarctic Legion.

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Shift Tanks. These Neutron Cannon-armed units replace the Italian Rocket Tank.

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The new background on the Battlefield Select screen. It's a bit of an edit on a file photo of Abrams Tanks in Iraq.

The mod's not dead yet.

Nighthawk.

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Beta 2.1b

Posted on August 3, 2007 by Nighthawk

I know I said I would release it on Sunday, but due to the recent forum inactivity, and the fact that I'm away a lot, I'm releasing it now. This is a very small update, only fixing one issue. So, to counteract the minuteness of this update, I've also included the game font I was originally going to distribute with Beta 2.1 (but forgot :lol:). It's the YR logo font converted to a size suitable for the game. Please note, there are no Arabic, Cyrillic, Hebrew or any other foreign characters in the font, so it may not work with some games.
I wasn't able to get the weapons fixed on the F.F. Pillbox - the solution I was using made the weapon go completely haywire. I tried several other things, but no joy. So, the only unit fixed is the Soldier, which now fires in a straight line.
Again, it comes in Cumulative and Incremental versions. Download the Cumulative if you've only got one of the earlier versions. Download the Incremental if you've got Beta 2.1.
Now, as I said, this is the last bugfix version. I'll now start work on Beta 3.0, which means no more public beta testing. I will also be looking for some help graphic-wise with this version, as it'll need a bit more work, so keep an eye on the news.

Cumulative Version (download if you use Beta 2.0c or earlier): Download Link.
Incremental Version (download if you use Beta 2.1): Download Link.
RockPatch 1.10 is required. It is included in the zip files, but if for some reason it doesn't work, try getting it from here or here. The included version is 1.10 #0036, the last one released.
You may also need the Terrain Expansion. (Actually, you won't yet, but I'd advise you to download it anyway).

And, don't use the NPatch with this mod. You will get errors, and it won't work properly. Using it with a mod that clearly states it doesn't work with the NPatch is sheer idiocy. If you tell me the mod won't work and you're using NPatch version x or y, your post gets deleted. Nuff said.
Lastly, don't distribute my game font.

Nighthawk.

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Working on final bugfix version.

Posted on July 29, 2007 by Nighthawk

If no bug reports are submitted by next Sunday, public beta testing will end and I will start work on Beta 3.0. I will also need some people to help me on this one, as there's going to be a bit more work to it than the last two. More news will be revealed on that whenever work starts on Beta 3.0.

But before that happens, keep trying to find any bugs I haven't fixed in Beta 2.1, and report them so they can be fixed. I will release the last bugfix version next Sunday, as I've finally found a way to fix a long-known bug with the Future Forces weapons. Any bugs in reports submitted before Sunday will also be looked at and may be fixed in the last patch.

Nighthawk.

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Beta 2.1

Posted on July 24, 2007 by Nighthawk

I've just uploaded the next update onto the server. This is the 1.10 conversion that was previously polled in the forums. Sorry about the delay for such a relatively simple update, but I've been away a lot recently.

Anyway, as before, the update comes in two flavours: cumulative and incremental. Both updates contain RockPatch 1.10 #0036, and both contain the fixes to make the mod work with 1.10.
Download the cumulative update only if you have the original Beta 2 files, and no updates.
If you've been using Beta 2.0c, download the incremental update. If you're using Beta 2.0b, I'd advise downloading the 2.0c incremental version, then the 2.1 incremental version.

Not much has been done with this update, considering most bugs so far have been to do with users not having some of the mod files. It's mostly a graphical update, containing the score screen for the Future Forces.

To install, make sure you know which version you need (cumulative or incremental), download, and unzip the files to your RA2 directory. Make sure you run the RockPatch installation file before playing the mod, especially if you're still using RPCE. If you're using the NPatch, uninstall it before installing the RockPatch.

You can grab the updates here, or head to the website and get them from the downloads page.
Cumulative Update (contains all fixes from Beta 2.0b, 2.0c and 2.1): Download
Incremental Update (only contains the Beta 2.1 fixes): Download.

Have fun.
Nighthawk.

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New website, and Update 2.0c

Posted on June 30, 2007 by Nighthawk

As you can see, if you're reading this on the site, I've changed the design, again.
This time, it's using an actual design template, rather than something I cooked up in FrontPage with some tables and layers.
As well as the new site, I've uploaded the next bugfix patch to the server. There are two different versions you can download, an incremental one, and a cumulative one. If you installed the last update, then go for the incremental one, but if you haven't installed the update, go for the cumulative one - it contains 2.0b as well.
Remember, post any bugs in the topic entitled 'The Bug Thread' in the forums.
Please download and enjoy.

Nighthawk.

Later Update: There is a missing file from both the incremental and cumulative updates. Please download the file 'expandmd40.zip' from post #7 of this thread for the mod to work correctly.

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Urgent Message

Posted on June 1, 2007 by Nighthawk

Just to let you all know, before I start getting people saying to me "D1s M0D w0nt w0rk!!!111", the current beta up on the site is NOT COMPATIBLE WITH ROCKPATCH 1.10. Do not try to run the mod with RP 1.10, do not even think of doing it. And before you start saying "Make it wrk wit 1.10!!1", I won't. Yes, you did just read that. I will not be making this mod 1.10 compatible. This is because I see no reason to do so, it works perfectly with CE #0052, and upgrading to 1.10 will just mean pointless overhauls of existing code.
Besides, in the help files, VK stated that the fourth side logic may change again in the next version, which would mean another overhaul whenever he releases the next version.
Say what you will, but this decision stands. The Third War will not be 1.10 compatible. This is due to both what I stated above and reasons of my own.
If you want to play the mod, use CE #0050, #0051 or #0052.

Nighthawk.

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It's about time, for all of us

Posted on May 18, 2007 by Nighthawk

Beta 2 is finally up on the server for download. It's been almost a year late, but now you can play it. However, the key thing is that it is a beta version, so there will most likely be bugs that myself and the testers haven't yet ironed out. If you do come across any bugs, please contact me in some form or another, preferably not email, as I have a habit of deleting emails from people I don't know.

The mod is in three parts like the last one, so it's not all in a massive file. You can download the mod from the new Downloads page, or from the following links:
Zip 1: Core Files (Mixes)
Zip 2: Audio Files (bag/idx)
Zip 3: Music Files (optional)

To play it, just unzip the files from these mixes into the RA2 directory. I have not yet tested the mod in a LAN or online situation yet, so you may expect Reconnection Errors. You will also notice that some of the Skirmish Modes are not yet finished, that is intentional, as I wasn't planning to put them in this beta. Naval War Extreme is functional, but suffers from the NCO Bug. Space War has the terrain, but still all the ground units and structures. The Future Forces AI is rather small at the minute, partly because I have to edit the triggers by hand to make the game think they're the Fourth Side, otherwise AI Editor reverts them to Allies.

To play this you'll need RPCE Revision #0050 or later, and v2.0a of the Terrain Expansion.
The music zip is still uploading at the time of writing, so you may get a 404 if you try to download it immediately.

Thanks for your time.
Nighthawk.

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Beta Testing

Posted on February 1, 2007 by Nighthawk

It may be a year later than originally planned, but I'm now looking for people to beta test this version of the mod, this includes the Future Forces side and all other additions to the Allies, Soviets and Yuri.
If you want to be a beta tester, please first read this topic. Then send me a PM if you can meet the requirements there.

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Future Forces database online

Posted on January 18, 2007 by Nighthawk

President Dugan has decided to lift his 'Future Forces Information Secrecy' Act after we captured a data module located in one of their signal devices, called a Guardian Outpost. This module has data on practically all of their units and structures. For all we know some parts of this may be false, Commander and partial to change, but we have uploaded a new database containing all the data. It looks similar to the last one, but to access it you need to proceed to this page instead to access it. The online interface will be updated accordingly. The database is still being uploaded at present, so you may not get an immediate connection, or some pieces may be missing. It will all be there soon Commander.

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Yuri Database Retrieved

Posted on January 12, 2007 by Nighthawk

Commander. A recent storm of a Yuri staging area in the East Pacific has yielded a wealth of data on his new Legions. You can view the data on this page.
We will update our database with the unit information shortly.

Edit: Unit Lists updated

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