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New website, and Update 2.0c

Posted on June 30, 2007 by Nighthawk

As you can see, if you're reading this on the site, I've changed the design, again.
This time, it's using an actual design template, rather than something I cooked up in FrontPage with some tables and layers.
As well as the new site, I've uploaded the next bugfix patch to the server. There are two different versions you can download, an incremental one, and a cumulative one. If you installed the last update, then go for the incremental one, but if you haven't installed the update, go for the cumulative one - it contains 2.0b as well.
Remember, post any bugs in the topic entitled 'The Bug Thread' in the forums.
Please download and enjoy.

Nighthawk.

Later Update: There is a missing file from both the incremental and cumulative updates. Please download the file 'expandmd40.zip' from post #7 of this thread for the mod to work correctly.

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Battlefield Report

Posted on June 14, 2007 by Nighthawk

From: Agent 'Nighthawk', Allied Intelligence
To: Allied Commander, Eastern Seaboard

Commander, the Future Forces seem to almost have their Ion Cannon fully ready. Its weapon seems to have been improved beyond what we originally saw. If you see any Uplinks on the field, Commander, take them out, or better yet, capture them, and we can turn their satellite against them.
Captured video of their upgraded cannon in action.
Or go here if your browser won't work with the first link.

--REPORT ENDS--

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The Third War Beta 2b

Posted on June 9, 2007 by Nighthawk

This version fixes several bugs and balance issues in The Third War. It does not include the entire mod, so please download the original files from the other post before downloading this. Just overwrite the files in the YR directory with these files. You should probably also run the exe file contained within this archive.
A list of what this version fixes is included in the archive, but I may as well post it here too:

Gameplay Changes:

  • Future Forces Laser Cannon sight increased by 1 (from 8 to 9)
  • Names of structures altered ('Future' prefix changed to 'F.F.')
  • Future Forces Stealth Miner maximum ore load decreased (from 20 to 15)
  • Future Forces Stealth Miner speed increased (from 4 to 6)
  • Future Forces Stealth Miner cost decreased (from 1600 to 1550)
  • Future Forces SuperComet Laser Upgrade damage decreased (from 150 to 100)
Graphical Changes:
  • Future Forces War Factory animations fixed
  • Future Forces now have a more YR-standard loadscreen
  • Future Forces have their own interface graphics now.


Download Link

Please download the mod, play it, and report any more bugs that you find, but more importantly, have fun.

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Apologies for the lack of updates.

Posted on March 10, 2007 by Nighthawk

As the title says, apologies for the recent lack of updates, but my week has become busy again, with GCSEs closing. Beta testing is still continuing behind the scenes, and most of the bugs have now been worked out. I'm not going to give a possible release date as my free time is rather erratic at the minute. This should reduce in 3 weeks when I'll be off for my holidays :crazed:

And just to prove I have been working away, here's a little something:

Posted Image.
Click to see it at its normal size.

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Beta Testing

Posted on February 1, 2007 by Nighthawk

It may be a year later than originally planned, but I'm now looking for people to beta test this version of the mod, this includes the Future Forces side and all other additions to the Allies, Soviets and Yuri.
If you want to be a beta tester, please first read this topic. Then send me a PM if you can meet the requirements there.

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Future Forces database online

Posted on January 18, 2007 by Nighthawk

President Dugan has decided to lift his 'Future Forces Information Secrecy' Act after we captured a data module located in one of their signal devices, called a Guardian Outpost. This module has data on practically all of their units and structures. For all we know some parts of this may be false, Commander and partial to change, but we have uploaded a new database containing all the data. It looks similar to the last one, but to access it you need to proceed to this page instead to access it. The online interface will be updated accordingly. The database is still being uploaded at present, so you may not get an immediate connection, or some pieces may be missing. It will all be there soon Commander.

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Yuri Database Retrieved

Posted on January 12, 2007 by Nighthawk

Commander. A recent storm of a Yuri staging area in the East Pacific has yielded a wealth of data on his new Legions. You can view the data on this page.
We will update our database with the unit information shortly.

Edit: Unit Lists updated

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Updates (11/11/06)

Posted on November 11, 2006 by Nighthawk

I feel I've been neglecting the mod recently, so I've tried to make up for it by adding a new enhancement to it. Almost all infantry in the game that use a different image on snow maps will now have their own 'snow' icon for those maps. Here's a preview of most of the Allied ones (ignore the Spy and Tanya, they won't have alternate icons)
Posted Image

Also, on a different note, the near-holographic looking interface I promised for the Future Forces has unfortunately been cancelled due to positioning problems with the UI itself. I have however created a different sidebar which is a direct recolour of the Soviet one, there are some problems with it however, so it may not make it into the beta. Lastly, about half of the Stolen Tech units are finished. After Stolen Tech is completely finished, and I've finished all I wanted to do up to that point, I will begin looking for beta testers to test Beta 2.

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Mod Progress as of 16/10/06

Posted on October 16, 2006 by Nighthawk

Progress with the mod so far has unfortunately been slow, due to the need for RP 1.08 SE to implement the majority of the stolen tech units, and me getting swamped with coursework, leaving me with little time to work on it. All of the Future Forces infantry, units and buildings are finished, as are all the upgrades, though stolen tech is not due to my lack of time. I have however uploaded the colour version of the picture of the Future Forces base, and replaced the black and white pictures in the database with the colour versions. The second photo and anything from it are still in greyscale however. Though, on the plus side, in the short spaces of time I've had to work on the mod I have been adding small bits and pieces to it, mostly to Yuri, which is now composed of four Legions instead of two. More information on this will be released at another time. Until then, you can see the colour images on the Future Forces page of the site here.

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'New' Site Design up

Posted on April 10, 2006 by Nighthawk

I have finished the basics of the new site design, which was the original design of the site many months ago. I put the site back to this layout as I was starting to find Dreamweaver a bit too complicated, so went back to Frontpage. And also, as you can see, we are using MasterNews 3. Most of the other pages are still in development, so you might not see much around for a couple of days.

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