Yuri Infantry Units

Last updated on OCTOBER 23rd, 2010 by Nighthawk

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This page only lists Yuri additions or replacements. For any changes to the existing units, you'll just have to play the mod.
NB. If a unit has a "Missing" cameo, it has not yet been fully created in the mod, therefore all details given are provisional.

Mextli Gunner

This addition to Yuri's infantry force is designed to bring some much-needed support when dealing with enemy infantry units. It is armed with a massive minigun capable of wiping out most enemies that dare to cross it, however as a consequence of this it does travel rather slowly.
Prerequisites: Barracks, Tech Centre.
Armament: Minigun.
Cost: $1000.
Base Asset: --No Art Yet--

Psi Engineer

Building on a technique developed by Yuri himself, the Antarctic Legion have created the Psi Engineer. Replacing the standard Engineer once a Psychic Radar is built, this unit, rather than going through the effort of forcibly entering the building and obtaining control of it, simply mind controls the structure from the outside. This allows the unit itself to be retreated to safety and kept for later, while still asserting control over the building.
Prerequisites: Barracks, Psychic Radar.
Armament: Structural Mind Control.
Cost: $800.
Required Legion: Antarctic.
Base Asset: --No Art Yet--

Epidemia

This unit is the result of biological weaponry improvements on the part of the Pacific Legion. Replacing the Virus infantry, the Epidemia unit can utilise more potent toxins that disperse better upon aerosolising, as well as causing some damage to units near the area of effect.
Prerequisites: Barracks, Psychic Radar
Armament: Epidemia Rifle.
Cost: $900.
Required Legion: Pacific.
Base Asset: --No Art Yet--

Dezok

Research into alternate methods of inducing spontaneous cellular mutation carried out by the Indian Legion has resulted in this. Replacing the Virus unit, the Dezok infantry can fire a small injection of various teratogens into an enemy target, transforming them into a ravaging Mutant. However, this cellular mutation doesn't reach critical mass on weaker infantry units, resulting in them merely being biolysed like with a regular Virus attack.
Prerequisites: Barracks, Psychic Radar.
Armament: Dezok Rifle.
Cost: $900.
Required Legion: Indian.
Base Asset: --No Art Yet--

Skyryt Clone

With the need for stealth in Arctic terrain, the Arctic Legion have developed the Skyryt Clone. This is functionally similar to a standard Yuri Clone, except it is equipped with a stealth generator.
Prerequisites: Barracks, Tech Centre.
Armament: Mind Control.
Cost: $1000.
Required Legion: Arctic.
Base Asset: --No Art Yet--

Mutant

This unit is unbuildable, but is produced whenever any Indian Legion mutation weaponry is used (except for the Genetic Mutator). These mutants are incredibly strong, but are inherently uncontrollable, and will attack anything and everything in the vicinity. If they are hit again by Indian Legion mutator weapons, they will be killed.
Prerequisites: Unbuildable / Mutation.
Armament: Rage.
Cost: N/A.
Required Legion: Indian.
Base Asset: --No Art Yet--